Wednesday, August 20, 2008

Photosynth is live!

The new version of Photosynth we've been working on, where you can create your own synths, is now live at photosynth.com! It's still Windows-only, but definitely worth checking out if you have the chance. I can't wait to see what people come up with!

Sunday, July 06, 2008

Gin, Television, and Social Surplus

Clay Shirky, always insightful, has written a great piece on one of the fundamental social changes the world is seeing today: we have an immense cognitive surplus, and we're starting to realize that might be a good thing. I, for one, am happy whenever I can be part of this shift.

Sunday, May 11, 2008

The Nice Jacket Goes to India

Matthew, my apprentice for the last year, has begun his multi-month trip around the world, starting in India. He's posting regular updates to his blog, and, well, it sounds like a lot of fun!

Thursday, May 08, 2008

Verbal Regurgitation

Me: "I don't know that word. Is it a word you made up?"
Caitlyn: "No, it's a word the cat threw up."

Saturday, March 08, 2008

Seadragon in Silverlight

Our Seadragon technology is now publicly available in the new Silverlight 2 beta (available on Windows and Intel Macs)! It's called Deep Zoom, and people are already doing cool stuff with it. I'm excited to finally have this technology in the hands of the people; I can't wait to see what everyone comes up with!

Monday, February 11, 2008

MetaSquares!

Finally, after many years, MetaSquares is rising from the grave! It's now available as an iPhone web app (play against the computer), and they're working on a Mac version as well, where you can play against human opponents. Very exciting!

Friday, October 26, 2007

Enter the Goldfish

I've been making some progress on one of my projects: a web-based puzzle site with games from Heaven & Earth. Allow me to present the site Clockwork Goldfish and its first game, Figure Ground! So far you can only play the original 48 scenarios, but I'm working on adding creation tools as well. Enjoy, and please forgive the spartan appearance... consider it a work in progress.